Spec-Fic-Fu 2: Weapons!
by Andrew K Hoe In our previous post, we examined how battling robots and aliens utilize armaments. Today, we’ll detail […]
by Andrew K Hoe In our previous post, we examined how battling robots and aliens utilize armaments. Today, we’ll detail […]
by Jendia Gammon Worldbuilding takes many forms in genre fiction. Whether a story takes place on another planet, in a
by Gabriel Murray We tend to remember our first brushes with the imaginary vast: when we read our first children’s
By Nicole Valentine Note: This blog post is not an endorsement by SFWA of the products discussed within it. If
by Gabriel Ertsgaard From Hector and Achilles to Luke Skywalker and Darth Vader, the heroic duel is a fiction staple.
by Andrew Hoe Human martial arts styles are biased: they’re specifically designed to fight other humans. Of course, watching Neo
by Melanie Ashford Choosing to include characters with disabilities in your speculative fiction is an excellent thing to do, but
by Arkady Martine Editor’s note: This article originally appeared in The SFWA Bulletin #215. On the dining-room table which has
by Tochi Onyebuchi Editor’s note: This article originally appeared in The SFWA Bulletin #215. What about the serial killers? What
by Amelia Wiens
One of the best parts of science fiction and fantasy is the worldbuilding. A key part of creating interesting worlds is creating diverse cultures that vary in some way from our own norms. That being said, it can be so hard to get out of our own culture’s point of view and redefine elements that we unconsciously take for granted.
by Victoria Zelvin
Space is often called the final frontier for humanity, but we have explored more of space than we have our own oceans. According to the National Oceanic and Atmospheric Administration, more than eighty percent of the ocean is unmapped, unobserved, and unexplored.
by Nathan Nance,
So you’re writing SFF, and you’ve got spaceships to design. Engine systems to map. A haunted forest to populate. A talking badger to draw. If you’re not a rocket scientist writing hard sci-fi, how are you supposed to make your version of James S.A. Corey’s Rocinante, you know, fly?